Elohim


Game Rules

I ran the original Elohim as a hidden sheet Hero System game. Players didn’t get to see their own character sheets – they rolled dice and I told them what the outcomes were. I gave them text summaries of their skills and abilities.

Telepathic contact and manipulation used the Hero System mental combat rules- with the basic idea of making and resisting telepathic contact, resisting using your strength of mind – but also your own telepathic powers.

 

I’d do it somewhat differently today.

(possibly as a LARP)

Elohim

Scattered, angels fall

 

 

Introduction

 

Characters

 

Adversaries

 

 Game Rules